A part consists of the timing of when sounds are produced (i.e., a rhythm pattern), and a motion sequence. Parts are the smallest unit of data that create a pattern. The following are types of parts, (eight in total).
- Percussion Synthesizer parts (1--4): A synthesizer sound and a rhythm pattern.
- Hi-hat parts (CLOSE, OPEN): Hi-hat sounds and a rhythm pattern.
- Crash Cymbal part: Cymbal sounds and a rhythm pattern.
- Handclap/Snare part: Handclap/Snare sounds and a rhythm pattern.
You are free to modify the sound of each part. Rhythm patterns and motion sequences can be stored independently for each part.